Mta Sa Role Play Gamenode

It has taken years to get RCRP where it is scriptwise. Switching to MTA, would need a complete re-write of the script, and those who script it would have to learn the new language. We wouldn't be able to just use a conversion tool to translate the script, because there'd be hundreds of errors and bugs caused by it due to how large of a script we have. Even then, the server and community would never be the same, too much would change. It'd take months to properly switch to MTA, at least. Many features MTA has, such as the ability to add custom models, eventually make its way into SAMP.

Like they are for 0.3.8. SAMP is a bit behind when it comes to improving things, but overall it's the more convenient platform in my opinion.

[b] My idea for a Garry's Mod RP gamemode.[/b] [b] About [/b] This gamemode is kinda GTA style, but you can play as a cop. The goal is to become powerful. The more powerful you are, the more income you get. But to be powerful, you must have many people working for you.

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If only 2 people are working for you, you are not very powerful. If 12 people are working for you, you are more powerful than the guy with only 2 people [no shit]. M4p to mp3 converter reviews. If you die, all the power and money that you once had, will be lost. [b] Rules [/b] No metagaming, No flaming, No Random Deathmatch (RDM), No annoying other players [I personally want that one deleted but, ok], New Life Rule (NLR) counts, No racism, No admin disrespect.

[b] Laws [/b] Do not steal, Do not rape, Do not kill, Do not break in, Do not bribe police officers, nor accept bribes as police officer. [b] Cops [/b] If you decide to be a cop, you must follow the law's at all times. For cop's to get powerful, they must arrest criminals and get point's for that. If a cop reaches over 10 points, he/she becomes a sergeant. If a sergeant gets over 20 points (30 points total) he becomes Lieutenant. There can be multiple sergeants at one time, but only one Lieutenant.

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A cop can accept bribes, but if they do, they wont get any points for that and if another cop see's him/her accept the bribe, that cop can tell a sergeant or the Lieutenant and the bribe taker will lose points. Undercover girl band. If two cop's help eachother arrest one criminal, both cop's get a point. Cop's can only arrest criminal's with wanted level's. If a criminal get's 2 wanted level's, a sergeant must try to catch him and if the criminal get's 3 wanted level's, Lieutenant's will help to. [b] Criminals [/b] A criminal start's out as a single crook. At that point, he can try to join a gang or form a gang of his own. There are three type's of gangs, small gang's (1-7 members), medium gang's (7-14 members) and large gang's (14+ members).

In a gang, the leader give's you mission's to do. Example = A man has to die. Send one guy out on a mission to track the man's route, another to hide a weapon to use to kill the man, a third guy to take the weapon to someone that will kill the man and a fourth guy to kill the man. The leader has to pay his gang members for each mission, but if they do a good job, he can recommend them for a leader of a bigger gang. You can also kill the current gang leader and take over his gang, but if you do that the gang can't be bigger than it already is (f.ex. If you kill a gang leader with 5 people, the gang can't have more than 7). And if other people don't accept you as their leader, they can leave the gang.

You can always quit a gang and join another. If someone from another gang kills the gang leader, a vote will start for who will become the next leader. Criminals can break the laws, but if they do, they will get a wanted level just like in GTA. The wanted level will stay because it's no Pay n Spray, like in GTA.

Criminals can steal from NPC's that own houses, cars and other valuables. If they steal something, they must put it in their gangs lock-up. Other gangs can raid your lockup and you can raid other gangs lockups.

If a gang member gets arrested, all the thing he stole will get confiscated. You can also rob stores, like the Flea Market, Cubs Foods, BP, Big Bills Hell et.c. There is one BOIA (Boss of it all) at all times. The BOIA is the guy that rules all crime. He makes missions for large-gang leaders, they can pass it on to mid-gang leaders and continuos. If you kill a BOIA, you become him. The BOIA collects a tax (5% of everyones income each 20 min.) but he also has to pay gang leaders for doing their missions.

The BOIA missions can vary, from stealing something he really needs to killing cops that are on to him. If a BOIA gets arrested, a vote will start for the next BOIA.